For information about creatingĮIZ files, see your Electric Image documentation. Import EIZ files into After Effects instead, you simply store them Similarly, Electric Image (EI) files can have associated EIZįiles with z-depth channel data. Although you can’t import a ZPICįile, you can access the additional channel information as longĪs the ZPIC file is stored in the same folder as the imported PIC Softimage PIC files have a corresponding ZPIC file that contains (See BakingĪfter Effects imports camera data saved with RLA or RPF sequence Length, film size, and transformation data, from Maya project filesĪs a single composition or two compositions. (See 3DģD Channel effect plug-ins from fnord software are included withĪfter Effects to provide access to multiple layers and channelsĪfter Effects can also import baked camera data, including focal In 3D image files, use the 3D Channel effects. To access the 3D depth information and other auxiliary channel information Within that 3D file cannot be manipulated individually in 3D space. That layer, as a whole, can be given 3D attributesĪnd treated like any After Effects 3D layer, but the objects contained Though you can import composited files with 3D information intoĪfter Effects, you cannot modify or create 3D models directly withĪfter Effects treats each composited 3D file from another applicationĪs a single 2D layer. Object IDs, texture coordinates, and more. These 3D-imageįiles contain red, green, blue, and alpha (RGBA) channels, as wellĪs auxiliary channels with optional information, such as z depth, PIC, RLA, RPF, OpenEXR, and Electric Image EI format. GPU and GPU driver requirements for After EffectsĪfter Effects can import 3D-image files saved in Softimage.How After Effects handles low memory issues while previewing.Use Frame.io with Premiere Pro and After Effects.Collaboration in Premiere Pro and After Effects.Collaboration: Frame.io, and Team Projects.Creative Cloud Libraries in After Effects.Working with After Effects and other applications.Using the GoPro CineForm codec in After Effects.Rendering and exporting still images and still-image sequences.Automated rendering and network rendering.Export an After Effects project as an Adobe Premiere Pro project.Preview changes to 3D designs real time with the Mercury 3D engine.Extract and animate lights and cameras from 3D models.Import 3D models from Creative Cloud Libraries.Import and add 3D models to your composition.Construct VR environments in After Effects.Use expressions to edit and access text properties.Syntax differences between the JavaScript and Legacy ExtendScript expression engines.Compositing and transparency overview and resources.Setting, selecting, and deleting keyframes.Animating Sketch and Capture shapes using After Effects.Managing and animating shape paths and masks.Animation, Keyframes, Motion Tracking, and Keying.Cameras, lights, and points of interest.Remove objects from your videos with the Content-Aware Fill panel.Use Offset Paths shape effect to alter shapes.Shape attributes, paint operations, and path operations for shape layers.Paint tools: Brush, Clone Stamp, and Eraser.Overview of shape layers, paths, and vector graphics.Animate faster and easier using the Properties panel.Replace images and videos in Motion Graphics templates and Essential Properties.Work with Essential Properties to create Motion Graphics templates.Use expressions to create drop-down lists in Motion Graphics templates.Work with Motion Graphics templates in After Effects.Examples and resources for text animation.Formatting paragraphs and the Paragraph panel.Formatting characters and the Character panel.Detect edit points using Scene Edit Detection.Importing and interpreting footage items.Importing and interpreting video and audio.Importing from After Effects and Adobe Premiere Pro.View detailed performance information with the Composition Profiler.Precomposing, nesting, and pre-rendering.
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